Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 17, 40, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 11, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>"])
      ShowText(["Yeah, humans kinda get the short end of the stick, but I wouldn't say we're outright oppressed."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>"])
      ShowText(["Life's not too bad here, honestly."])
      ShowText(["I've heard of far worse places, so I'm not gonna complain."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 27, 28, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 36, 28, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 70, 5, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 71, 5, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 70, 29, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 71, 29, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 59, 28, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 32, 42, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 62, 39, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 17, 15, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 54, 50, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 61, 50, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 1142, 0, 11, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        PlayBGM(["RPG::BGM(@name=\"amira\", @volume=100, @pitch=100)"])
        ShowPicture([5, "80_amira_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["I'm Amira, the Unfortunate Lamia... Famous to those in the know as an expert information broker."])
        ShowText([""])
        ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Ah, so you're the Amira of this world!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["It's great we could run into you. Makes me feel a lot more hopeful!"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Huh? Seriously, you actually know about me?"])
        ShowText(["You guys must be pretty clued-in..."])
        ShowTextAttributes(["sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["We're looking for a woman who showed up in town about three months ago. She probably bought or rented a place somewhere around here..."])
        ShowText([""])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["In that case, there's a specialized contact who keeps track of that stuff."])
        ShowText([""])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["He can get access to official records, and he's got a tight lip... As an info broker, I can vouch for him. Totally reliable."])
        ShowText([""])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["I can write you a letter of introduction for 1000G... How about it?"])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Oh, figures there's a fee..."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Well, yeah. Information and connections cost money."])
        ShowText(["Quit being stingy and just pay up."])
        Empty([])
      Else([])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Oh, changed your mind, did you?"])
        ShowText(["I'll write that introduction for 1000G if you want..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pay Amira 1000G?"])
      ShowChoices([["Pay", "Don't Pay"], 2])
      When([0, "Pay"])
        ControlVariables([1142, 1142, 0, 0, 12])
        PlaySE(["RPG::SE(@name=\"Shop\", @pitch=100, @volume=80)"])
        ChangeGold([1, 0, 1000])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["I hand over 1000G to Amira!"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Kishishi... then I'll get that letter written right up. Scribble-scribble... and done."])
        ShowText([""])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([576, 0, 0, 1])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Take this with you to the item shop. Find the guy who stares real intently at teddy bears, then hand it to him."])
        ShowText([""])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["I don't know who you people are, but I hope whatever you're looking into goes smoothly."])
        ShowText([""])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Grangold's a pretty laid-back place if you keep to yourself, but it doesn't show mercy when it comes to folks poking around behind the scenes..."])
        ShowText([""])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["You're not exactly putting our minds at ease here..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Anyway, we'll head to the item shop with Amira's letter in hand. We'll use his connections to track down anyone who moved here recently..."])
        ShowText([""])
        PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      When([1, "Don't Pay"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Alright, guess we're done here then."])
        ShowText(["Hey, it's just business, nothing personal."])
        PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 12, 0])
      ShowPicture([5, "80_amira_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>"])
      ShowText(["Take that letter over to the item shop. Hand it to the guy who's really fixated on those teddy bears."])
      ShowText([""])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>"])
      ShowText(["I don't know who you are, but I'm hoping your investigation goes off without a hitch."])
      ShowText([""])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1142, 0, 12, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["So you folks are the ones I heard about..."])
        ShowText(["Amira filled me in already."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["We don't pry into each other's business. That's rule number one. Like how I can get my hands on official records in the first place... or anything else, for that matter."])
        ShowText([""])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Or why you're having a staring contest with that teddy bear... stuff like that."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Right, we get it."])
        ShowText(["We don't care about your private life, either."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["So, about that list we're after..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["Here it is. The move-in list from three months ago up to this month. Everyone who set up residence in this town is on here."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["...But I'm running a business too."])
        ShowText(["It's gonna cost you 3000G for this list. What's it gonna be?"])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["3000G... that's pretty steep."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["It's a leaked government record, so that price sounds about right... What do you think, Luka?"])
        ShowText([""])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["You really want that list, I can tell."])
        ShowText(["But the price is 3000G. What's your call?"])
        Empty([])
      BranchEnd([])
      ShowChoices([["Buy the list for 3000G", "Never mind"], 2])
      When([0, "Buy the list for 3000G"])
        ControlVariables([1142, 1142, 0, 0, 13])
        PlaySE(["RPG::SE(@name=\"Shop\", @pitch=100, @volume=80)"])
        ChangeGold([1, 0, 3000])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["I pay 3000G and buy the list! This list shows everyone who bought a house here in the last three months..."])
        ShowText([""])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["But... whoa, there's too many names on here."])
        ShowText(["I can't even tell which one might be Suiki..."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Lemme see, oh gorgeous spy."])
        ShowText(["Hmm... naturally, most are just normal people moving in."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Alright, the suspicious ones... this girl, this one, and that one. So, three possibilities in total."])
        ShowText([""])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["You can figure that out just by looking...?"])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["First, we got Myne, who calls herself a domestic helper... She came to town three months ago, but her former job is unknown."])
        ShowText([""])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Her background sounds fishy, like she wiped her past."])
        ShowText(["We should definitely check on her."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Next, a fortune-teller named Nadoka... She settled here three months ago and apparently set up shop."])
        ShowText([""])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["A fortune-teller? Isn't that kinda high-profile for a spy?"])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["It wouldn't raise eyebrows if lots of shady customers come and go. She'd also gather intel that way, so it's not a bad front for a spy."])
        ShowText([""])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Lastly... a drifting fighter named Mikoto. She did pretty well in the ring, but an injury forced her to retire."])
        ShowText([""])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["She used her winnings to buy a house and moved here three months ago. Now she picks up odd physical labor jobs... That also sounds suspicious."])
        ShowText([""])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["So there you go: three leads I singled out."])
        ShowText(["Try paying them each a visit."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Myne's living in a corner of the dining area, like a little rental space. Nadoka the fortune-teller operates in the Yamatai District to the southwest."])
        ShowText([""])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["And Mikoto the fighter owns a place southeast of here..."])
        ShowText(["One of those three is probably Suiki."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Alright, we'll drop by all three. If the person's actually there, that means she's not Suiki."])
        ShowText([""])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["We should bring this info back to Amira."])
        ShowText(["...I mean our companion, Amira from the Pocket Castle, not the Amira in this world."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["If you ever forget, just ask the Amira in our Pocket Castle."])
        ShowText(["Now, let's go see those three people!"])
        ExitEventProcessing([])
        Empty([])
      When([1, "Never mind"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["No deal, then..."])
        ShowText(["If you change your mind, you know where to find me."])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 13, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Bears, man... they're the best."])
      ShowText(["So powerful... so fierce..."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I think that pink bear is pretty cute, though..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["The town's dark side came into the light ever since the angels took over. Hard to believe so many humans were getting killed..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["Apparently, plenty of skilled info brokers got axed for digging too deep. A real pro knows not to sniff around when something stinks too bad..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Now the citizens have pretty much thrown themselves at the angels. That's how mob mentality works, I guess..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["But I'd say calling them all fools is too harsh."])
      ShowText(["Kanon's brutality was really off the charts."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ConditionalBranch([1, 1142, 0, 14, 0])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Check out this dish cabinet... Kinda strange, isn't it? One person living here, but she's got way too many dishes."])
      ShowText([""])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I don't know... Doesn't look odd to me."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Yeah, that's why I decided to poke around... and look here, the bottom panel has a hidden compartment."])
      ShowText([""])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Wow, uncle Lazarus, you're like a pro at ransacking homes! You've probably ruined plenty of lives with that skill, huh?"])
      ShowText([""])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Give me a break already..."])
      ShowText(["Anyway, you guys can check out what's inside."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It contains... a list, and a single scrap of paper."])
      ShowText(["No sign of anything revealing who she is, it seems."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Huh, guess she's thorough."])
      ShowText(["She's left no evidence that could blow her cover..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is a record of Grangold's missing persons."])
      ShowText(["Why would she keep something like this around?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A bunch of names, genders, ages... All lined up with details about the time they vanished."])
      ShowText([""])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Doesn't this town have way too many disappearances?"])
      ShowText(["And more than three-quarters of them are young men..."])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["This kind of missing-persons data usually indicates how active monsters are in the streets."])
      ShowText([""])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["Having this many vanish is definitely not normal. It's probably some organized operation, not just random attacks."])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Remember, the entire city is under Kanon's thumb."])
      ShowText(["Frankly, I'm not surprised..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anyway, Suiki was clearly investigating these disappearances here. She must've wanted to rescue these people..."])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["And that note left behind..."])
      ShowText(["All it says is \"the missing ones → the Botanical Garden.\""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This Botanical Garden is what they call the renovated Grangold Castle. Only high-ranking monsters supposedly get to visit..."])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Suiki must have found evidence linking these disappearances to the Garden, and believed it."])
      ShowText([""])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["She was on guard. She never left anything that points to her connection with Ilias Kreuz."])
      ShowText([""])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["This is obviously a backup message for allies if something happened to her. Meaning her next move was to sneak into the Botanical Garden."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Then Suiki, who probably went into that Botanical Garden, vanished without a trace afterward."])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now we have a decent picture of the situation..."])
      ShowText(["That so-called Botanical Garden sounds plenty suspicious."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Should we sneak in there ourselves?"])
      ShowText(["Maybe Suiki's locked up in there..."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["We'll likely meet the same fate if we do what Suiki did."])
      ShowText(["We should try a different approach."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["Why not just waltz in through the front?"])
      ShowText(["We've got high-level monsters on our side... like me."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["That's bold. But can we even get in?"])
      ShowText(["We'd need some kind of ticket to enter, wouldn't we?"])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["Botanical Garden admission ticket, found in logs."])
      ShowText(["There's a record of one among Queen Eva's junk..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Wait, there's one in all that stuff...!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["We dig through Queen Eva's trove of trinkets, and sure enough, we find a ticket mixed in with her receipts and coupons!"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([582, 0, 0, 1])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Oh right, Eva was a Queen in her own way."])
      ShowText(["We can use this ticket now."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We'll get caught before we know it if we try sneaking in."])
      ShowText(["Might as well just walk in head-on!"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are we sure about this?"])
      ShowText(["You think our faces aren't known to them...?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I know Kanon's personality quite well. She lives for pleasure, hates anything tedious, and only cares about enjoying herself..."])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["She wouldn't bother showing our faces to all her minions. She made that mistake over and over during the Great Monster Wars."])
      ShowText([""])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I'm still nervous..."])
      ShowText(["But let's give this Botanical Garden a shot."])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Ooh, time to bust right into enemy territory, huh!"])
      ShowText(["Let's smash that whole castle while we're at it!"])
      ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["Imbecile... this is a recon mission... imbecile..."])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Aw c'mon, don't blow a fuse~!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And so, we head for the Botanical Garden, a renovated version of Grangold Castle. We plan to use that ticket to get inside and look for Suiki."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["We knew it was shady as hell. But we never imagined it'd be such a deranged place..."])
      ShowText([""])
      ControlVariables([1142, 1142, 0, 0, 15])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 15, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's a missing-persons list and a note under that false panel... It's certain Suiki went to the Garden and vanished."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1142, 0, 12, 2])
      ShowPicture([5, "80_mob_maid4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
      ShowText(["\\n<Myne>"])
      ShowText(["Welcome~!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["She's got a laid-back vibe, but there's something striking about her. Doesn't look like she has anything to do with what we're after, though..."])
      ShowText([""])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 13, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowPicture([5, "80_mob_maid4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
        ShowText(["\\n<Myne>"])
        ShowText(["Huh, you're looking for me?"])
        ShowText(["I'm right here, you know..."])
        ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
        ShowText(["\\n<Myne>"])
        ShowText(["Why are my past records so messed up?"])
        ShowText(["I had a stalker on my trail, so I got outta there~!"])
        ErasePicture([5])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It seems Myne has nothing to do with this."])
        ShowText(["Let's move on and check someone else..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([2, "A", 0])
        ConditionalBranch([1, 847, 0, 2, 1])
          ConditionalBranch([0, 1596, 1])
            ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
            ShowText(["\\n<Myne>"])
            ShowText(["Hey, how about hiring me?"])
            ShowText(["This place lets us work a side gig if we want."])
            ShowChoices([["Hire her", "Don't hire her"], 0])
            When([0, "Hire her"])
              ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
              ShowText(["\\n<Myne>"])
              ShowText(["Awesome, thanks~!"])
              ShowText(["I'll make sure I earn every bit of my pay."])
              ErasePicture([5])
              SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
              Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
              Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
              Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
              Script(["add_actor_ex(596)"])
              PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
              ShowTextAttributes(["", 0, 0, 2])
              ShowText(["Myne has joined the party!"])
              Wait([60])
              ExitEventProcessing([])
              Empty([])
            When([1, "Don't hire her"])
              ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
              ShowText(["\\n<Myne>"])
              ShowText(["Okay, guess it is what it is..."])
              Empty([])
            ChoicesEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        CallCommonEvent([7461])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 14, 1])
      ConditionalBranch([1, 847, 0, 2, 1])
        ConditionalBranch([0, 1596, 1])
          ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
          ShowText(["\\n<Myne>"])
          ShowText(["Hey, how about hiring me?"])
          ShowText(["This place lets us work a side gig if we want."])
          ShowChoices([["Hire her", "Don't hire her"], 0])
          When([0, "Hire her"])
            ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
            ShowText(["\\n<Myne>"])
            ShowText(["Awesome, thanks~!"])
            ShowText(["I'll make sure I earn every bit of my pay."])
            ErasePicture([5])
            SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
            Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
            Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
            Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
            Script(["add_actor_ex(596)"])
            PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Myne has joined the party!"])
            Wait([60])
            ExitEventProcessing([])
            Empty([])
          When([1, "Don't hire her"])
            ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
            ShowText(["\\n<Myne>"])
            ShowText(["Okay, guess it is what it is..."])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      CallCommonEvent([7461])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["We carry all sorts of goods here."])
      ShowText(["We can also process gems for you!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["Even with things like this, I'm still open for business!"])
        ShowText(["We can handle gem processing too!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["Celebrating our victory over those puppets, open as usual today!"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Shop", "Ask for gem processing", "Never mind"], 3])
    When([0, "Shop"])
      ShopProcessing([1, 263, 0, 0, false])
      ShopItem([1, 466, 0, 0])
      ShopItem([1, 500, 0, 0])
      ShopItem([2, 417, 0, 0])
      ShopItem([2, 439, 0, 0])
      ShopItem([0, 3, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 22, 0, 0])
      ShopItem([0, 2101, 0, 0])
      ShopItem([0, 2833, 0, 0])
      ShopItem([0, 2489, 0, 0])
      ShopItem([0, 2111, 0, 0])
      ShopItem([0, 3057, 0, 0])
      ShopItem([0, 2843, 0, 0])
      ShopItem([0, 3067, 0, 0])
      ShopItem([0, 2499, 0, 0])
      ShopItem([0, 2509, 0, 0])
      Empty([])

    When([1, "Ask for gem processing"])
      Script(["call_synthesize(78)"])
      Empty([])

    When([2, "Never mind"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is Mikoto the fighter's place..."])
    ShowText(["Doesn't look like she's around."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Well, they said she does day labor, right?"])
    ShowText(["She might be off working right now..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...No, she's been gone for several days from the looks of it."])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What makes you say that? Those villain instincts of yours?"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["You can tell from how things are left lying around..."])
    ShowText(["Alright, time to rummage."])
    ControlVariables([1142, 1142, 0, 0, 14])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Doesn't look like there's any sort of letter or diary left behind..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["At the very least, there's nothing obvious lying around."])
    ShowText(["If she did leave anything, I'm sure she stashed it somewhere safe..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["alraune_fc1", 2, 0, 2])
      ShowText(["\\n<Alraune>"])
      ShowText(["Welcome to Alraune's Inn, where dreams and flowers are in full bloom! It's 10G a night. Care to stay...?\\$"])
      ShowText([""])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        ConditionalBranch([7, 10, 0])
          ChangeGold([1, 0, 10])
          FadeoutScreen([])
          PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
          Wait([150])
          RecoverAll([0, 0])
          FadeinScreen([])
          Empty([])
        Else([])
          ShowTextAttributes(["alraune_fc1", 0, 0, 2])
          ShowText(["\\n<Alraune>"])
          ShowText(["Hmm, looks like you're short on money..."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "No"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["alraune_fc1", 2, 0, 2])
        ShowText(["\\n<Alraune>"])
        ShowText(["Welcome to Alraune's Inn, where dreams and flowers are in full bloom! It's 10G a night. Care to stay...?\\$"])
        ShowText([""])
        ShowChoices([["Yes", "No"], 2])
        When([0, "Yes"])
          ConditionalBranch([7, 10, 0])
            ChangeGold([1, 0, 10])
            FadeoutScreen([])
            PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
            Wait([150])
            RecoverAll([0, 0])
            FadeinScreen([])
            Empty([])
          Else([])
            ShowTextAttributes(["alraune_fc1", 0, 0, 2])
            ShowText(["\\n<Alraune>"])
            ShowText(["Hmm, looks like you're short on money..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "No"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["alraune_fc1", 1, 0, 2])
      ShowText(["\\n<Alraune>"])
      ShowText(["Somebody poured salt water on my flowers while I was gone..."])
      ShowText(["They all shriveled up on me..."])
      ShowTextAttributes(["alraune_fc1", 1, 0, 2])
      ShowText(["\\n<Alraune>"])
      ShowText(["Oh, you need a room, right?"])
      ShowText(["It's 10G a night. Care to stay...?\\$"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        ConditionalBranch([7, 10, 0])
          ChangeGold([1, 0, 10])
          FadeoutScreen([])
          PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
          Wait([150])
          RecoverAll([0, 0])
          FadeinScreen([])
          Empty([])
        Else([])
          ShowTextAttributes(["alraune_fc1", 0, 0, 2])
          ShowText(["\\n<Alraune>"])
          ShowText(["Hmm, looks like you're short on money..."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "No"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hostess>"])
      ShowText(["Hey, welcome. What'll it be?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Hostess>"])
        ShowText(["Hey, welcome. What'll it be?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hostess>"])
      ShowText(["Hey, welcome. What'll it be?"])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 361, 0, 0, false])
    ShopItem([0, 363, 0, 0])
    ShopItem([0, 364, 0, 0])
    ShopItem([0, 371, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1142, 0, 12, 2])
      ShowPicture([5, "80_mob_miko2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
      ShowText(["\\n<Nadoka>"])
      ShowText(["I am Nadoka, a fortune teller."])
      ShowText(["Looking for something, are we...?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah, so you're a fortune teller."])
      ShowText(["You don't happen to know where Suiki might be, do you?"])
      ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
      ShowText(["\\n<Nadoka>"])
      ShowText(["Very well, I'll divine that for you..."])
      ShowText(["Hmm, the crystal ball shows nothing at all."])
      ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
      ShowText(["\\n<Nadoka>"])
      ShowText(["I can't see where that person might be."])
      ShowText(["No point charging you if there's no reading to give..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["What a letdown. Absolutely useless, aren't you..."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 13, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowPicture([5, "80_mob_miko2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
        ShowText(["\\n<Nadoka>"])
        ShowText(["I am Nadoka, a fortune teller."])
        ShowText(["Did you come here looking for something...?"])
        ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
        ShowText(["\\n<Nadoka>"])
        ShowText(["...Ah, I see. You're hunting for me of all people?"])
        ShowText(["As you can plainly see, I'm right here."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It doesn't look like Nadoka is involved."])
        ShowText(["Let's check in with someone else..."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([2, "A", 0])
        ConditionalBranch([1, 848, 0, 2, 1])
          ConditionalBranch([0, 1597, 1])
            ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
            ShowText(["\\n<Nadoka>"])
            ShowText(["My fortune says I'll find good luck by tagging along with you. Now come, take me with you!"])
            ShowText([""])
            ShowChoices([["Recruit her", "Don't recruit her"], 0])
            When([0, "Recruit her"])
              ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
              ShowText(["\\n<Nadoka>"])
              ShowText(["I may look the part of a frail mystic, but I'm well-versed in taoism and words. I promise I'll be of some use..."])
              ShowText([""])
              ErasePicture([5])
              SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
              Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
              Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
              Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
              Script(["add_actor_ex(597)"])
              PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
              ShowTextAttributes(["", 0, 0, 2])
              ShowText(["Nadoka has joined the party!"])
              Wait([60])
              ExitEventProcessing([])
              Empty([])
            When([1, "Don't recruit her"])
              ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
              ShowText(["\\n<Nadoka>"])
              ShowText(["To think you'd reject me... Guess my fortune wasn't so accurate after all..."])
              Empty([])
            ChoicesEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        CallCommonEvent([7471])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 14, 1])
      ConditionalBranch([1, 848, 0, 2, 1])
        ConditionalBranch([0, 1597, 1])
          ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
          ShowText(["\\n<Nadoka>"])
          ShowText(["My fortune says I'll find good luck by tagging along with you. Now come, take me with you!"])
          ShowText([""])
          ShowChoices([["Recruit her", "Don't recruit her"], 0])
          When([0, "Recruit her"])
            ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
            ShowText(["\\n<Nadoka>"])
            ShowText(["I may look the part of a frail mystic, but I'm well-versed in taoism and words. I promise I'll be of some use..."])
            ShowText([""])
            ErasePicture([5])
            SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\" , \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
            Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
            Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
            Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
            Script(["add_actor_ex(597)"])
            PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Nadoka has joined the party!"])
            Wait([60])
            ExitEventProcessing([])
            Empty([])
          When([1, "Refuse"])
            ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
            ShowText(["\\n<Nadoka>"])
            ShowText(["To think you'd reject me... Guess my fortune wasn't so accurate after all..."])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      CallCommonEvent([7471])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Pretty surprising how free-spirited this town turned out to be, right? Even immigrants like us who came from Yamatai can live here."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Sure, Lady Kanon has a reputation for being brutal and self-indulgent, but she doesn't seem to fuss over the small stuff, either."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["She lets humans live in peace as long as they pay their taxes. Way easier here than in most places ruled by monsters, trust me."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["I'd kinda guessed, deep down. Those people who went missing... they got offed by monsters, huh..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["But if you're living comfortably right now, you can turn a blind eye to most anything..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Those plant monsters deserve divine punishment."])
      ShowText(["They've killed who knows how many humans up till now..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Youki>"])
      ShowText(["I feel like there are way too many flowers around here..."])
      ShowText(["But aside from that, this inn is pretty nice."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["youki_fc1", 0, 0, 2])
        ShowText(["\\n<Traveling Youki>"])
        ShowText(["Ugh, that was a nasty scrap we got dragged into..."])
        ShowText(["What the hell were those slimes even doing attacking us?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Youki>"])
      ShowText(["What the hell's going on lately?"])
      ShowText(["First angels, then slimes, and now puppets!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["hutakuti_fc1", 5, 0, 2])
      ShowText(["\\n<Futakuchi Girl>"])
      ShowText(["These flowers smell amazing..."])
      ShowText(["Think I'd be in trouble if I took a little nibble?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
        ShowText(["\\n<Futakuchi Girl>"])
        ShowText(["Those angels and slimes tasted kinda good."])
        ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
        ShowText(["\\n<Futakuchi Girl>"])
        ShowText(["...Oh, relax, I'm just kidding."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
      ShowText(["\\n<Futakuchi Girl>"])
      ShowText(["Turns out those puppets taste surprisingly great~♪"])
      ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
      ShowText(["\\n<Futakuchi Girl>"])
      ShowText(["...Heh, I'm just messing with you."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's a screw lying on the floor... Let's pretend we didn't see it."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["kizin_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Silver Oni>"])
      ShowText(["Sheesh, you've got no sense of poetic flair."])
      ShowText(["I'd make you compose a poem or two if you were my student..."])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Youki>"])
      ShowText(["Yes, Teacher!"])
      ShowTextAttributes(["kizin_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Silver Oni>"])
      ShowText(["...What, why do you look so surprised?"])
      ShowText(["I'm about five centuries older than her, just so you know."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["kizin_fc1", 0, 0, 2])
        ShowText(["\\n<Traveling Silver Oni>"])
        ShowText(["Looks like the Apocrypha's really starting to ramp up."])
        ShowText(["Should I head back to Yamatai, or just stay put here...?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["kizin_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Silver Oni>"])
      ShowText(["Seems the Apocrypha has plunged everything into confusion."])
      ShowText(["I suppose I'll hang around here for a while..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["I just visited Yamatai District, nya. They gave me some fish filet, nya~♪"])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So you're aware that you're cute..."])
      ShowText(["You're quite the shameless little cat, aren't you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
        ShowText(["\\n<Nekogami>"])
        ShowText(["I just played with this fluffy white angel, nya. Got myself some dried bonito flakes, nya~♪"])
        ShowText([""])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["So you even mooch off the angels for food..."])
        ShowText(["You're as cunning as can be, cat."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["I went to play with those clockwork puppets during the raid, nya. They gave me some cat food, nya~♪"])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Begging for scraps even from the Puppet Circus..."])
      ShowText(["Do you have a death wish!?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Mermaid Merchant>"])
      ShowText(["Mmm, that smells so good..."])
      ShowText(["I'd love to have it in my shop, honestly."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
        ShowText(["\\n<Mermaid Merchant>"])
        ShowText(["Guess I'm stuck here for a while."])
        ShowText(["Paying for a room every day drained my wallet..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Mermaid Merchant>"])
      ShowText(["Seems like everyone's bullying the plant monsters here lately. Poor things, I feel bad for 'em..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Elf>"])
    ShowText(["Grangold sure doesn't have many shops for a big city, huh. There's no smith around either, which can be a real hassle."])
    ShowText([""])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Elf>"])
    ShowText(["I can't say this too loudly, but people say there's a problem with the city's commercial policy... See, Lady Kanon doesn't really care about politics."])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["dryad_fc1", 0, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["Finally bought a home of my own! But it's made for humans, so it's a bit awkward to live in..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["dryad_fc1", 2, 0, 2])
        ShowText(["\\n<Dryad>"])
        ShowText(["I finally got my own place, but I might need to move out soon..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["dryad_fc1", 2, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["Someone threw a rock at me while I was walking in town."])
      ShowText(["I don't think I can live here anymore..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["dryad_fc1", 4, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["If it's that uncomfortable, just remodel the whole place."])
      ShowText(["Rip up all those floorboards if you want to."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["dryad_fc1", 6, 0, 2])
        ShowText(["\\n<Dryad>"])
        ShowText(["I'm not leaving!"])
        ShowText(["I'm not budging even if the angels come for me!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["dryad_fc1", 6, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["Almost none of us monsters ever knew about that Botanical Garden... So why are we getting blamed for it now?"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Haven't seen that young lady next door lately."])
      ShowText(["Maybe she went back to her hometown... or something."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["So that girl next door lost her life in that Botanical Garden... Such a cruel end, it breaks my heart."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["It's hardly surprising more people are siding with the angels now... But they're all getting a bit too extreme these days."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Suspicious Man>"])
    ShowText(["Go talk to a pro if you wanna dig up info."])
    ShowText(["The top info broker's usually hanging out at the diner at this time of day."])
    ConditionalBranch([0, 2600, 1])
      ControlSwitches([2600, 2600, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So there's a first-rate informant at the dining area..."])
      ShowText(["Then let's go check that out right away."])
      Empty([])  

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["That girl Myne, the one working part-time at the dining area? She's crazy cute but she won't talk about her hometown or anything personal."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["I mean, it makes sense for her to be cautious around a rough guy like me, but I get the feeling that's not the only reason."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Also, I kinda suspect \"Myne\" isn't even her real name. Sometimes she doesn't react right away when people call out to her."])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Have you met Nadoka, the fortune teller over in the Yamatai District? They say her skills are so good, folks travel from far away just for a reading."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["If you're looking for something, you should give her a try."])
    ShowText(["She's never been wrong a single time!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bartender>"])
      ShowText(["What can I get you today...?"])
      ShopProcessing([0, 428, 0, 0, false])
      ShopItem([0, 429, 0, 0])
      ShopItem([0, 430, 0, 0])
      ShopItem([0, 431, 0, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Bartender>"])
        ShowText(["I'm afraid we're not serving right now..."])
        ShowText(["The angels ordered us to close temporarily."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bartender>"])
      ShowText(["I'm afraid we're not serving right now..."])
      ShowText(["The angels ordered us to close temporarily."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>"])
    ShowText(["The higher-up monsters all seem pretty on edge lately. I guess the rumors about an angel invasion aren't total nonsense..."])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shifty-Looking Man>"])
    ShowText(["Those who pry into secrets don't live long in this town..."])
    ShowText(["Watch your step, pal."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>"])
    ShowText(["Most of the angels died back in the Great Monster Wars a thousand years ago... Oonly the bottom-tier slave angels remain."])
    ShowText([""])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>"])
    ShowText(["Now that's what people assume, but I wouldn't be so sure..."])
    ShowText(["Rumor has it some angels survived that war."])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>"])
    ShowText(["Supposedly, they've been operating in secret here in the Monster Realm. A friend of mine who works at the Dark Goddess' castle told me so..."])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Orc>"])
    ShowText(["We grunts don't get much intel."])
    ShowText(["But I can tell the big shots are freaking out."])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Orc>"])
    ShowText(["Something huge's definitely brewing..."])
    ShowText(["Not that it matters much to the likes of us."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["That poster girl here is a real knockout..."])
      ShowText(["A bunch of regulars come around just for her."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["As for me, I'm here for the beef bowl."])
      ShowText(["Huff huff, that meat's so thick... *Munch munch* and the broth is delicious..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["This beef bowl... huff huff, it's so rich..."])
        ShowText(["*Munch munch* *Slurp* *Sluuuurp*"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["This beef bowl... huff, huff, that thick... savory broth... Nngh, ahhh... *Splurt* *Splurt* *Spluuuurt*..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>"])
      ShowText(["Man, Myne the poster girl is as cute as always..."])
      ShowText(["But she clams up whenever the topic shifts to her past."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>"])
      ShowText(["I wonder if there's some big secret she doesn't want to talk about..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Youth>"])
        ShowText(["What's the deal with this Ilias Kreuz?"])
        ShowText(["I see 'em fighting monsters with angels, but I'm clueless..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>"])
      ShowText(["So where'd those puppets even come from?"])
      ShowText(["Are they another batch of enemies from some other world too?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>"])
    ShowText(["Ah, Myne... Won't you marry me...?"])
    ShowText([""])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Youth>"])
        ShowText(["Kanon and her forces might try taking back the castle again soon. I don't even know if I'll be alive tomorrow..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Youth>"])
        ShowText(["That's why I'll confess my feelings to Myne today!"])
        ShowText(["If not today, then tomorrow at the latest!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>"])
      ShowText(["Alright, I'm gonna pop the question to Myne today..."])
      ShowText(["...No, the vibe's all wrong. I'll do it tomorrow."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["Guys drooling over a girl like that... ugh, it's gross."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Girl>"])
        ShowText(["Now what am I supposed to do?"])
        ShowText(["Can't trust angels, can't trust monsters either..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["You know, angels really are our saviors."])
      ShowText(["I've started praying to Ilias every single day."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>"])
      ShowText(["What's so great about that wimpy-looking chick, huh?"])
      ShowText(["Women need muscle! Men need muscle too!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["mino_fc1", 2, 0, 2])
        ShowText(["\\n<Minotauros>"])
        ShowText(["What's the Dark Goddess doing these days...?"])
        ShowText(["Just leaving us out to dry?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotauros>"])
      ShowText(["That Raphaela's actually not a bad sort."])
      ShowText(["She evacuated the monsters right alongside the humans!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>"])
    ShowText(["Gotta stuff my face before work!"])
    ShowText(["Word is, something big's about to go down!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["That pirate is just a lowly grunt from the Roza Pirates."])
    ShowText(["Trust me, you don't wanna get tangled up with them..."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["The Roza Pirates have been pretty active lately..."])
        ShowText(["Plus, Plansect Village seems to be having some spat..."])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["Grangold fell, and now this town's a total mess... But somehow, I'm kinda enjoying how crazy the world is getting."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["Seriously, what is even happening out there...?"])
      ShowText(["A circus full of puppets? I hate clowns."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([260, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([25, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([13, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([12, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([318, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Velraune>"])
    ShowText(["You can get an empty gem imbued with status ailment resistance here, but you'll have to provide the necessary materials yourself..."])
    ShowText([""])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
